Info
A type of infrastructure design, where multiple small services that communicate with each other, typically through a service mesh, rather than a single Monolithical service that does everything.
Map Of Content
- Deadman’s Switch
- Microservices - Pros and Cons
- Communication
- Single Responsibility Principle is a must for microservices to be individually scaleable.
- Loose Coupling
- Microservices - gRPC vs REST